Java Edition Indev | |||||
---|---|---|---|---|---|
20100218 | The player can now be seen in the previously solid black square in the inventory. | ||||
Java Edition Alpha | |||||
v1.0.5 | Third person view no longer causes water particles to surround the player. This may have been an artifact of the F5 rain toggle. | ||||
v1.0.14 | Pressing F5 now switches the view to third person view. When in third person view, the player is off center by one block to the left, giving an 'over-the-shoulder' appearance. | ||||
Because mobs looked at the camera and not the player's head, in third person view they looked at the wrong location. | |||||
v1.0.17 | The player is now centered when in third person view. | ||||
v1.2.0 | ? | Holding F1 while in third person view now causes the front of the player to be shown. | |||
Java Edition Beta | |||||
1.3 | The front of the player is no longer shown by holding F1 while in third person view. | ||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 5 | The debugging view manipulation, known in the code as the 'deadmau5 camera',[1] was accidentally enabled. | |||
This feature causes the keys Y, H, U, O, I, K, J, L, N, and M to change the camera position in a variety of ways, and pressing F9 freezes the view. Pressing two functionally connected keys at the same time reverts the view back to normal, except pressing U + O. | |||||
This feature was added only for deadmau5.[1] | |||||
Beta 1.9 Prerelease 6 | The deadmau5 camera was removed. | ||||
release | Pressing F5 twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first person view. | ||||
1.2.1 | 12w08a | The deadmau5 camera was accidentally added again.[2] | |||
The sides of the player's head may now be shown when rotating the view using the deadmau5 camera. | |||||
1.2 | The deadmau5 camera was removed again. | ||||
? | Being inside of a block no longer reverts the player's view to first person. | ||||
1.14 | ? | No longer blocked by most non solid blocks like grass. | |||
1.16 | 20w12a | No longer obstructed by glass and other such blocks. | |||
However, it is still obstructed by fences, slime blocks, honey blocks and ice, despite these being transparent or translucent like other such blocks; this is completely intentional.[3] | |||||
Pocket Edition Alpha | |||||
v0.1.2 | Added an option for third person view. | ||||
v0.12.1 | build 6 | Added the front third person view. | |||
Bedrock Edition | |||||
1.2.1 | The crosshair no longer appears in third person view. |